# 020 | Raticate | ||||||||||||||||||||||||
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Money | $10 | ||||||||||||||||||||||||
EXP | 116 | ||||||||||||||||||||||||
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Rattata | Spearow |
Description
Raticate's teeth can bite through steel. When attacked, it will stand up on it legs and roar in an intimidating way at the enemy. It is usually found in savannas and plains, and can swim. |
Evolution
Rattata | → | Raticate |
---|---|---|
Location
Normal
- Evolve Rattata
- Pallet Town
- Pokémon Adoption: 1 SnD Coin (Battle Ready Non-Shiny Pokémon)
Shiny
- Evolve shiny Rattata
- Shiny Raticate has a 0.0125% chance of appearing in the wild.
- Rocket Hideout: Boss (Uncatchable)
Shadow
- Evolve shadow Rattata
Move Set
Level Up | ||||||||
---|---|---|---|---|---|---|---|---|
Lvl | Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % |
- | Tackle | 50 | 18 (1.2) | - | 100% | - | ||
- | Tail Whip | - | 18 (2.4) | - | 100% | - | ||
Lowers target's Defenseby 1 stage. | ||||||||
- | Quick Attack | 40 | 14 (1.06) | - | 100% | - | ||
- | Focus Energy | - | - | - | Can't Miss | - | ||
Raises critical chance x4 | ||||||||
- | Swords Dance | - | 720 | 1800 | Can't Miss | - | ||
Attack & Special Attack x1.5 | ||||||||
(4) | Quick Attack | 40 | 14 (1.06) | - | 100% | - | ||
(7) | Focus Energy | - | - | - | Can't Miss | - | ||
Raises critical chance x4 | ||||||||
(10) | Bite | 60 | 18 | - | 100% | 30% | ||
May cause flinching. | ||||||||
(13) | Pursuit | 40 | 18 | - | 100% | - | ||
Power x2 if target has turned around. | ||||||||
(16) | Hyper Fang | 80 | 18 | - | 90% | 10% | ||
May cause flinching. | ||||||||
(19) | Sucker Punch | 80 | 18 | - | 100% | - | ||
Can only hit enemies that have not turned around. | ||||||||
20 | Scary Face | - | 18 | - | 100% | - | ||
Slows target. | ||||||||
24 | Crunch | 80 | 18 | - | 100% | 20% | ||
May lower target's Defense. | ||||||||
29 | Assurance | 50 | 18 | - | 100% | - | ||
Power x2 if target already damaged. | ||||||||
34 | Super Fang | 120 | 18 | - | 90% | - | ||
39 | Double-Edge | 120 | 18 | - | 100% | - | ||
33% recoil damage. | ||||||||
44 | Endeavor | 20-200 | 18 | - | 100% | - | ||
Power increases the less HP user has. |
TM & HM Attacks | ||||||||
---|---|---|---|---|---|---|---|---|
Attack Name | Type | Category | Power | Cooldown | Duration | Accuracy | Effect % | |
HM | Cut | 50 | 18 | - | 95% | - | ||
HM | Strength | 80 | 18 | - | 100% | - | ||
TM | Blizzard | 120 | 24 | - | 70% | 10% | ||
May freeze target. | ||||||||
TM | Body Slam | 85 | 18 | - | 100% | 30% | ||
May induce Paralysis. | ||||||||
TM | Bubblebeam | 65 | 24 | - | 100% | 10% | ||
May slow targets. | ||||||||
TM | Charge Beam | 50 | 18 | - | 90% | 70% | ||
May raise user's Special Attack. | ||||||||
TM | Dig | 80 | 18 | - | 100% | - | ||
TM | Double Team | - | 2070 | 1800 | Can't Miss | - | ||
Raises user's evasiveness. | ||||||||
TM | Double-Edge | 120 | 18 | - | 100% | - | ||
33% recoil damage. | ||||||||
TM | Giga Impact | 150 | 18 | - | 90% | - | ||
TM | Hyper Beam | 150 | 24 | - | 90% | - | ||
TM | Ice Beam | 95 | 22 | - | 100% | 10% | ||
May freeze target. | ||||||||
TM | Icy Wind | 55 | 24 | - | 95% | - | ||
Slows targets. | ||||||||
TM | Iron Tail | 100 | 18 | - | 75% | 10% | ||
May lower target's Defense. | ||||||||
TM | Pluck | 60 | 18 | - | 100% | - | ||
TM | Protect | - | 270 | 36 | Can't Miss | - | ||
Enables user to evade all attacks. | ||||||||
TM | Rage | - | 720 | 1800 | Can't Miss | - | ||
Increases user's Attack by x1.5 | ||||||||
TM | Rain Dance | - | 1818 | 1800 | Can't Miss | - | ||
Powers up Water-type moves. | ||||||||
TM | Rest | - | 90 | 36 | Can't Miss | - | ||
User falls asleep. Restores 100% of user's HP. | ||||||||
TM | Roar | - | 54 | - | 100% | - | ||
Scares the target into turning around. Only works once per enemy. | ||||||||
TM | Shadow Ball | 80 | 22 | - | 100% | 20% | ||
May lower the target's Special Defense. | ||||||||
TM | Snore | 40 | 18 | - | 100% | 30% | ||
Can only be used if the user is asleep. May cause flinching. | ||||||||
TM | Substitute | - | 54 | - | Can't Miss | - | ||
Uses 25% of the user's HP. Creates a decoy of the user. | ||||||||
TM | Sunny Day | - | 198 | 180 | Can't Miss | - | ||
Powers up Fire-type moves. | ||||||||
TM | Swift | 60 | 18 | - | Can't Miss | - | ||
TM | Swords Dance | - | 720 | 1800 | Can't Miss | - | ||
Attack & Special Attack x1.5 | ||||||||
TM | Take Down | 90 | 18 | - | 85% | - | ||
25% recoil damage. | ||||||||
TM | Thunder | 120 | 18 | - | 70% | 30% | ||
May paralyze target. | ||||||||
TM | Thunder Wave | - | 18 | - | 100% | - | ||
Paralyzes target. | ||||||||
TM | Thunderbolt | 95 | 18 | - | 100% | 10% | ||
May paralyze target. | ||||||||
TM | Toxic | - | 18 | - | 90% | - | ||
Poisons target. Poison Power: 90 | ||||||||
TM | Water Gun | 40 | 18 | - | 100% | - | ||
Damage Taken
Main Article: List of Pokemon Weaknesses