Talk:Saffron City/@comment-216.8.148.41-20111113104133

Not too difficult; I only needed level 55 Pokemon to clear this stage and the team I was using wasn't exactly the most optimal. Just very annoying when you mess up.

You just need to make sure your team fulfills certain criteria and all that's left is to know when to juggle your setup.

Whirlwind (or Roar) - A necessity to lower the difficulty of this level. It's one of the few ways (and easiest) to deal with the Ghost Pokemon without sacrificing your team. Unlike other bosses, the Ghost Pokemon on this level don't stay on the map if they reach the entrance they started at. You can also use it to reposition Meowth in a more favorable location (top-right corner).

Yawn (Snorlax) - Mewtwo is fast and hurts. Use this to lock Mewtwo in place while another Pokemon Crunches down on him.

Sponge - Simply, a Pokemon that can take a lot of Special (Psychic) damage. Alakazam, Venomoth and Mewtwo (even while Yawn-locked) deal a fair amount of damage. My personal choice for this one was Clefable (Moonlight/Cosmic Power). Just remember, Pokemon like to focus the earliest tower placed.

Physical Sweeper - While any Pokemon with high damage output would suffice, it's a bonus if they deal Physical damage since the Slowbro can be annoying to kill with Special Attacks since they use Amnesia. Charizard works well in this level using Flamethrower/Shadow Claw. The strongest choice would probably have to be Pinsir with X-Scissor/Stone Edge/Swords Dance.

Your final two Pokemon are just there for additional damage output, or to slow the enemies so your Sweeper can smack them around a few more times.